// Definitions for sprite sheet heroTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:957d39d70286bb7e9974575441ea734d$

package com.yodawnla.rollRpg.texture;

public interface heroTexture
{
	public static final int BODY1_ID = 0;
	public static final int BODY2_ID = 1;
	public static final int BODY3_ID = 2;
	public static final int BODY4_ID = 3;
	public static final int BODY5_ID = 4;
	public static final int EYE1_ID = 5;
	public static final int EYE2_ID = 6;
	public static final int EYE3_ID = 7;
	public static final int EYE4_ID = 8;
	public static final int EYE5_ID = 9;
	public static final int HAND1_ID = 10;
	public static final int HAND2_ID = 11;
	public static final int HAND3_ID = 12;
	public static final int HAND4_ID = 13;
	public static final int HAND5_ID = 14;
}
